Dr. Ferric Limano S.Sn., M.Ds.
Dr. Ferric Limano S.Sn., M.Ds.
Head of Master of Design Department
  • ferric.limano@binus.edu
  • (+6221) 53696969, 53696999 ext. 1148 & 1149
  • Anggrek Campus, Jl. Kebon Jeruk Raya No. 27, Jakarta Barat, 11530 Indonesia

I'm Ferric Limano, the visionary Head Department Master of Design and a specialist in animation. I specialize in transforming creativity into mastery, orchestrating a symphony of innovation where every stroke, pixel, and concept converge into a masterpiece of design excellence, particularly in the realm of animation.

Academic Qualification
  • Doctoral of Fine Arts & Design (Dr), Bandung Institute of Technology, Indonesia
  • Master of Product Design (M.Ds), Trisakti University, Indonesia
  • Bachelor of Design Animation (S.Sn), Bina Nusantara University, Indonesia
Undergraduate Teaching Courses:
  • Animation Directing
  • Animation Principle - Character Animation
  • Animation Visualization (3D Modelling, Texture, Light & Rendering)
Graduate Teaching Courses:
  • Business of Design
  • Project Design Management
  • Professional and Studio Design Management
Academic Experience in BINUS:
  • Subject Content Specialist - Animation Technology and Project Development
  • Head of Internationalization & Partnership Program (School of Design)
  • Head of Department Master of Design
Professional Link: 
Research Interest:
  • Animation Technology, Emotional Design, Sustainability Design, Design for Society and Economy.
  • Kurnianto, A., & Limano, F. (2017). Visual representation of character of wayang kulit purwa in the wayang-based games: Case studies of Kurusetra and Mahabarat warrior games. 2016 1st International Conference on Game, Game Art, and Gamification, ICGGAG 2016. https://doi.org/10.1109/ICGGAG.2016.8052666
  • Limano, F. (2018). The Principle of Asymmetry Aesthetic in Cinematography. Humaniora, 9(1). https://doi.org/10.21512/humaniora.v9i1.4267
  • Limano, F. (2019a). Developing Ways of Thinking in Society Using Online Video: A Case of Sexy Killers Video. Humaniora, 10(3). https://doi.org/10.21512/humaniora.v10i3.5750
  • Limano, F. (2021a). Human and Technology in the Animation Industry. Business Economic, Communication, and Social Sciences (BECOSS) Journal, 3(1). https://doi.org/10.21512/becossjournal.v3i1.6748
  • Limano, F. (2021b). Increasing the Selling Value of Indonesian Cultural Products to the Global (Case study of Batik as Indonesian Cultural Identity). Business Economic, Communication, and Social Sciences (BECOSS) Journal, 3(2). https://doi.org/10.21512/becossjournal.v3i2.7374
  • Limano, F. (2022a). Barong Bali Performing Arts: A Study Case of Dance Motion Pattern. Humaniora, 13(1). https://doi.org/10.21512/humaniora.v13i1.7344
  • Limano, F. (2022b). Perkembangan film superhero indonesia studi terhadap alat konseptual sinematografi (studi kasus film gundala). GESTALT, 4(2). https://doi.org/10.33005/gestalt.v4i2.124
  • Limano, F. (2023a). New Digital Culture Metaverse Preparation Digital Society for Virtual Ecosystem. E3S Web of Conferences, 388. https://doi.org/10.1051/e3sconf/202338804057
  • Limano, F. (2019b). Realistic or Iconic 3D Animation (Adaptation Study with Theory Uncanny Valley). ICSECC 2019 - International Conference on Sustainable Engineering and Creative Computing: New Idea, New Innovation, Proceedings. https://doi.org/10.1109/ICSECC.2019.8907103
  • Limano, F. (2023b). Implementation of Artificial Intelligence Based Image Creation Technology for Conceptual Ideas in 3D Visual Modeling. Proceedings of 2023 International Conference on Information Management and Technology, ICIMTech 2023. https://doi.org/10.1109/ICIMTech59029.2023.10278051
  • limano, F. (2023). Sustainability of Design Architectural Tourism Area (Case Study Pangandaran Tourist Market). https://doi.org/10.46254/sa03.20220088
  • Limano, F., Piliang, Y. A., & Damajanti, I. (2020a). Konsep Uncanny dan Penerapannya pada Kajian Karya Animasi di Indonesia. SENAPENMAS 2020, 955–962.
  • Limano, F., Piliang, Y. A., & Damajanti, I. (2020b). Revisualisasi 3D ondel-ondel betawi berbasis teori uncanny. Senakreasi: Seminar Nasional Kreativitas Dan Studi Seni, 17–24.
  • Limano, F., Piliang, Y. A., & Damajanti, I. (2020c). Virtual Reality as a New Reality in the Sustainability of Cultural Heritage. The 2ndInternational Conference ARTESH, 151–158.
  • Limano, F., Piliang, Y. A., Damajanti, I., & Koesma, R. E. (2021). Studi Tentang Digitalisasi Ondel-Ondel Betawi Melalui Teknologi 3D Animasi. Rekam, 17(2). https://doi.org/10.24821/rekam.v17i2.5138
  • Limano, F., Piliang, Y. A., Damajanti, I., & Koesma, R. E. (2022). Uncanny in the Horror Film: A Reconstructive Study of the Digital Puppet, Ondel Ondel. Arts and Design Studies, 99, 26–31. https://doi.org/10.7176/ads/99-04
  • Limano, F., Piliang, Y., & Damajanti, I. (2020d). The Uncanny Psychoanalysis Study Case Ondel-Ondel Betawi. AESCIART: International Conference on Aesthetics and the Sciences of Art, 428–433. https://doi.org/10.51555/338658
  • Limano, F., & Setiawan, P. A. (2021). Game Developer Competition Between USA and China. Journal of Games, Game Art, and Gamification, 4(2). https://doi.org/10.21512/jggag.v4i2.7462

Professional Experience:

  • 3D Animation Generalist - In this period of time is a blessed journey, because I can learn how to be 3D Animation artist from different characteristic leader and client.
  • Founder OHEL Studio - Ohelstudio is Creative multimedia Technology agency established 2015, based in Jakarta. We have 1st priority about client satisfy to delivered their message to society about product or they services with technology.
    • 3D Director for Architecture Visualization
    • Brand Animation Commercial
    • Director Animation Sang Cahaya kecil
    • Director Animation BONBIN
    • Supervisor Animation Gogo Dino in LOTTA Animation Studios.
    • Supervisor Animation PANDOBI Nursery Rhymes
    • Supervisor Post Production for Project in NICKjr - Deer Squad.
    • Supervisor Animation BIMIBOO - PRIME Video Kids
  • AINAKI - Asosiasi Industri Animasi Indonesia
  • Forum Kaprodi S2 Desain Indonesia